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UModeler X

Material Tool

The Material tool is used to edit materials for an object.

Material Tool

The Material tool is used to edit materials for an object.

They are primarily tools that allow you to apply materials to selected faces, or to add and delete materials.


How to Use

Material Tool Select Face

1.Select the face you want to give a material to.

2.Launch the Material tool.

Material Tool Assign

3.Open the Assign Property of the Material to be assigned.

Material Tool Result

4.The Material is applied to the selected face.


Properties

Display

This property allows you to choose how the mesh is displayed.

XRay Mode

Shows faces as translucent.

Face XRay Mode

Select

Properties that allow you to set how vertices are selected.

Backface Select

Camera Based Select

Select Faces

This property selects the faces that this Material is applied to.

Select Faces

Assign

This property applies this Material to the selected faces.

Assign

Assign All

This property applies the material to all faces.

Assign All

Reset

This property resets all currently added Materials.

Reset

Add Material

This property adds a Material.

Add

Remove Material

This property deletes the selected Material.

Remove


Example Usage

Material Tool — Editable Mesh › Modeling Mode › Surface Group | UModeler X Manual