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UModeler X

Parametric Shape

A UModeler X shape object that keeps its creation parameters live, so changing a value rebuilds the mesh in place.

A Parametric Shape is a shape that keeps the parameters used to create it.

Adjust Width, Height or Segments again in the Inspector and the mesh is rebuilt on the spot. You can create a box now and widen it to 2 m later, change only the step height of a staircase, or reduce the segment count of a cylinder — without modeling anything again.


How it differs from an Editable Mesh

Parametric ShapeEditable Mesh
ComponentsMeshFilter + MeshRenderer + UMXParametricShapeUModelerXEditableMesh
Shape defined byParameter valuesDirect vertex / edge / face editing
RebuildingAutomatic whenever a parameter changesEdits are kept as they are
ModifiersNon-destructive stack held by the componentEditable Mesh modifier stack
Element editingNot available (control points only)Available

What it is good for

  • Architecture and level blockout: rooms, stairs, arches and domes specified by real dimensions
  • Prop assembly: a group holding several named parts sized from real-world measurements
  • Repeated revisions: objects whose width or height keeps changing
  • Anchor-based layout: children that follow the parent's size and position
  • Script-driven creation: build a whole structure in one call with the DSL Language

Parametric Shape | UModeler X Manual