Arch
An arch extruded from a rectangular-section arc.
Arch extrudes a rectangular-section arc through a depth — doorways, bridge spans, window frames.
Geometry
An arc of outer radius Radius 1 and inner radius Radius 2 is drawn on an upright plane and extruded by Depth. The arc opens symmetrically about vertical by Angle, and at the default 180° its feet reach the ground (y=0). Both ends are closed with flat caps.
- Opening width =
Radius 2 × 2 - Overall width =
Radius 1 × 2 - Arch thickness =
Radius 1 − Radius 2
Rotation turns the shape itself around Y to change which way the arch faces.
Parameters
| Label | Script key | Default | Range | Description |
|---|---|---|---|---|
| Radius 1 | r1 | 1 | 0.01 ~ 1000 | Outer radius in meters |
| Radius 2 | r2 | 0.75 | 0.01 ~ 1000 | Inner radius in meters — must stay below the outer radius |
| Depth | d | 1 | 0.01 ~ 1000 | Extrusion depth in meters |
| Angle | ang | 180 | 1 ~ 360 | Arc opening angle in degrees |
| Rotation | rotation | 0 | 0 ~ 360 | Y-axis rotation of the shape itself, in degrees |
| Sides | sides | 12 | 2 ~ 128 | Divisions along the arc |
Angle at 360 closes the ring. Below 90 it becomes a partial arc, useful as a corner bracket.
How to create
-
Drag in empty space to set the base rectangle. The long side becomes the arch span and the short side the Depth, and the transform auto-rotates to follow the long side.
-
Click to confirm, then move the mouse up to set the arch height (= outer radius).
-
Click again, then move the mouse to set the inner radius (the arch thickness).
-
Click once more to finish.
Scene view editing
The ±X and ±Z handles drive Radius 1 and Depth, and the ±Y handles drive the arch height. Inner radius and angle are Inspector-only.
Tips
Arch has the longest draw sequence of any shape — four stages. It is usually faster to rough it out and finish in the Inspector.
To cut an arched doorway, use the Arch as the cutting solid for a Boolean, or place it in front of a Room wall as a frame.
Script
In a script this shape is written as arch.
arch "Doorway" r1=1.2 r2=1 d=0.4 ang=180 sides=24 @0,0,0
See also — Shape Type List · Creating Shapes and Modes · Scene Script Syntax
