UModeler X MCP已上线 — 用 AI 智能体建模
UModeler X

Layers Group

Layer list, blending, masks, groups, effects, Solo, and the channel badge.

Translation in progress — showing the English version.

Layers section

The Layers section is where painting builds up non-destructively. Visibility, order, opacity, blend mode, masks, and effects are all managed here.


  • Layers label — Section header. Click it to collapse / expand.
  • Channel badge (right side) — Shows the currently selected channel's name. Switching channels refreshes the layer list to that channel.

Solo

The status bar's Solo toggle displays only the selected layer on the canvas, isolating it from the rest of the composition. Turn it off to return to the full composite.


Layer Row

Each layer row, from left to right:

ElementBehavior
Type iconPaint(✎) / Fill(■) / Sticker(★) / Group(▶/▼)
Visibility toggleInclude / exclude this layer from the composite
Thumbnail64px preview. While editing a mask, clicking the thumbnail returns you to the layer body
Mask thumbnailShown only when a mask exists. Click to enter mask edit mode
NameDouble-click to rename inline
3-dot menuExposes the same actions as the right-click menu

Layer Types

Masks

Attach a mask to a layer to reveal / hide specific regions. See Layer Mask.


Blend Mode / Opacity

The selected layer's blend mode and opacity are adjusted just below the header.

  • Blend mode dropdown — Normal / Multiply / Add / Screen / … Mouse-wheel over the dropdown to cycle modes.
  • Opacity — 0 – 100 slider plus direct input field. Slider and field always stay in sync.

Status Bar

The status bar at the bottom of the layer list:

ButtonAction
Solo toggleShow only the selected layer (see above)
GroupAdd group layer / ungroup / merge group
MaskAdd black or white mask, or remove the current mask
fxOpen the effect menu — see Effects
+Add a new layer (Paint / Fill / Sticker)
−Delete the selected layer

Right-Click Menu

Right-clicking a layer exposes:

  • Rename — Same as the inline editor
  • Duplicate — Duplicate directly above in the same group
  • Delete
  • Merge — Merge Down / Group, depending on context
  • Add Effect — Same menu as the fx button
  • Add / Remove Mask

Next

Layers Group | UModeler X Manual