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UModeler X

Gradient Tool

Fill a texture with a smooth color transition in the UModeler X 2D painting editor: edit start/middle/end stops in the gradient field, press G to select the tool, and drag to set direction — for backgrounds and quick light/shadow blocking.

Translation in progress — showing the English version.

When to use

  • To lay down a smooth background transition.
  • To quickly block in a lighting/shadow direction.

Properties

  • Gradient field : Edit the start, middle, and end colors along with their stop positions. Same control as Unity's Gradient Field.

How to use

  1. Press 'G' to select Gradient.
  2. Click the top gradient field and set up the color stops you want.
  3. Drag across the canvas. Drag start becomes the gradient start, release point becomes the end.
  4. If a selection is active, the gradient is clipped to that selection.

Example

Gradient Tool | UModeler X Manual