Display Settings
All display settings can be configured using the Display Settings toolbar.

All display settings can be configured using the Display Settings toolbar.
You can easily access it by clicking the button at the top of the scene.
Click the first dropdown button on the UModelerX Toolbar, and popup will be displayed.

Properties
- Element Overlay : Shows vertex and edge overlays of selected mesh. You can also open the panel in the scene by pressing Alt+Z (Command+Z).
- Display Mode : Sets the material display mode. Available modes are Default, XRay, Check, Ruler. You can also cycle through the modes in the scene by pressing Alt+V (Command+V) (next mode) and Alt+X (Command+X) (previous mode).
- Vertex IDs : Shows vertex ids.
- Edge IDs : Shows edge ids.
- Face IDs : Shows face ids.
- Size Overlays : Shows the size of the selected object. (X, Y, Z dimensions)
- Enable Gizmo Translator UI : Gizmo Translator UI is activated and becomes editable.

- Ruler : Shows the length of the edges.
- EdMesh Info : Shows EdMesh information window in the top-left corner of the scene.
- Scene Toolbar : Shows the toolbar within the scene.
- Display Curve : Shows the curve of a curve mesh.
- Curve Point IDs : Shows the ids of curve points.
- Curve Point Position : Shows the position of curve points.
- Toolbar Position : Sets the position of the toolbar within the scene.
- Commentary : Visually displays the name, shortcut key, or related information fo the executed action.
