UModeler X MCPリリース — AIエージェントでモデリング
UModeler X

Rectangle Tool

Translation in progress — showing the English version.

When to use

To add a non-destructive rectangle for frames, UI boxes, or backgrounds.

Properties

  • Thickness : Stroke width.
  • Style : Stroke pattern (Solid / Dashed / Dotted).
  • Fill : Inner fill color. When alpha is 0 only the stroke is drawn; changing the RGB while alpha is 0 automatically raises it.
  • Size : Width × Height of the rectangle. After the shape is created, you can type exact numbers in the edit state.
  • Corner : Corner radius in pixels. 0 is a sharp rectangle; larger values produce a rounded rectangle .

How to use

  1. Press 'R'
  2. Drag on the canvas. A new 'Shape layer' is created automatically.
  3. Right after creation the shape enters edit state, so changing Size or Corner in the property panel updates the shape immediately.
  4. You can also drag the bounding-box handles or the rotation disc to transform the shape non-destructively.

Example

Rectangle Tool | UModeler X Manual