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UModeler X

Add Group

The Add group is a collection of tools that, when executed, will add each element (Vertex, Edge, Face).

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The Add group is a collection of tools that, when executed, will add each element (Vertex, Edge, Face).

It usually contains tools that either add selected elements or add elements defined in the tool.

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Duplicate

Select an element and choose Duplicate to create a copy of it.

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Bevel

Select an element and press Bevel to round its edges.

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Connect

Connect creates an edge between two selected vertices or edges.

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Bridge

Bridge connects two elements together, filling gaps or connecting separate edges.

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Subdivide

Subdivide divides faces, either partially or for the entire object. Be cautious with excessive subdivision, as it can affect performance and modeling convenience.

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Loop Cut

Loopcut adds additional edges along the modeling surface for more details.

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Slice Cut

Slice cut creates edges based on a line drawn on the object's surface.

You can move or rotate the virtual plane directly, or click both endpoints to draw a virtual line segment to create a virtual plane.

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  • Split Only: Cuts the mesh based on the virtual plane.
  • Remove Above: Deletes the parts below the virtual plane.
  • Remove Below: Deletes the parts above the virtual plane.

Insert

Insert adds faces inside the selected face.

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Insert Vertex

Insert vertex allows you to add a vertex on an edge as desired.

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For more information, please see the link below.

Add Group | UModeler X Manual