UModeler X MCPリリース — AIエージェントでモデリング
UModeler X

Export

Exports the current UModeler X mesh to a file in a specified format.

Translation in progress — showing the English version.

Export

Exports the current UModeler X mesh to a file in a specified format.

Properties about .obj.

  • Create Folder: A folder will be created, and .OBJ, .STL, and .MTL files will be exported within it.
  • Export Material: A material file (.MTL) will be created.
  • Export Vertex Colors: Adds RGB channels to each vertex. This format may not be compatible with all programs that load .obj files.
  • Export Unit: Supports Meter, CentiMeter, and MilliMeter units.
  • Export Face Type: Supports Triangles, Quads, and Polygons face types.
  • Optimize: Supported only when Export Face Type is set to Triangles. Minimizes redundant information during export.

Export


Properties about .stl.

  • Create Folder: A folder will be created, and .OBJ, .STL, and .MTL files will be exported within it.
  • stl Format: Supports Binary and Ascii formats.

Export


Properties about .ply

  • Create Folder: A folder will be created, and .OBJ, .STL, and .MTL files will be exported within it.
  • Export Face Type: Supports Triangles, Quads and Polygons face types.
  • Optimize: Supported only when Export Face Type is set to Triangles. Minimizes redundant information during export.

Export


Properties about .fbx

Export

1.In the Package Manager, install the FBX Exporter.

Export

2.Select the object, then right-click and choose Export To FBX.

Export

3.In the Export Options window, click Export.

Export | UModeler X Manual