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UModeler X

Torus Tool

The Torus tool is a tool for creating shapes that are rings.

Translation in progress — showing the English version.

Torus Tool

The Torus tool is a tool for creating shapes that are rings.


How to use

The basic shape creation tools in the Primitive Shapes group can create shapes in two ways.

1.click-drag to create, edit

2.Create and edit using One Click Build


Create and edit by clicking and dragging

1.Select Torus Tools.

Torus Tool Drag 1

2.Click and drag the mouse in the scene to create a shape with the desired radius size.

Torus Tool Drag 2

3.Once the shape is created at the desired size, release the Click and move the mouse up and down to create a mesh at the desired thickness.

4.When the desired thickness is reached, Click again to finish creating the mesh.

Torus Tool Result

Torus Tool Properties

5.Adjust the Torus tool's properties and select the element, or press another tool to finish.

One Click Build and Edit via Properties

1.Select a Torus tool.

Torus Tool Properties

2.Enter the desired values in the Torus tool's properties.

Torus Tool One Click Build

3.Press the One Click Build button to add the shape to the scene.

Torus Tool Result

4.Make any additional adjustments to the Torus tool's properties and select the element, or use another tool to finish.

Properties

Torus Tool Properties

Radius1

This property sets the radius size of the shape being created, relative to its center.

Torus Tool Radius1

Radius2

Property that sets the radius size for the thickness of the generated shape.

Torus Tool Radius2

Segments

Property that sets the number of surface segments of the circle that are sections of the generated shape.

Torus Tool Segments

Sides

Property that sets the number of surface segments around the perimeter of the ring of the generated shape.

Torus Tool Sides


Example Usage

Click-Drag to create, edit

Create and edit using One Click Build

Torus Tool | UModeler X Manual