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Polygon Modeling

Work seamlessly within Unity to create everything from low-poly to high-poly meshes.

Versatile Polygon Editing Tools

Manipulate vertices, edges, and faces with precision to shape your models exactly as you envision. Easily adjust complex structures using tools like cut, split, bridge, and merge, enabling fast and intuitive model editing.

Smooth Curves with Bevel Tool

Soften edges and faces or apply custom curvature to create natural shapes. Ideal for character modeling, architecture, and product design, the bevel tool lets you adjust curves effortlessly without complex settings.

Path-Based Modeling with Follow & Array Tools

Follow tool lets you automatically generate 3D models along a path. With the Array tool, effortlessly create uniform patterns by repeating objects at fixed intervals. Path-based modeling makes structured designs easier than ever.

Stack-Based Modifiers

Modify models quickly and flexibly using stack-based modifiers like Mirror, Subdivision, and FFT. Work non-destructively to preserve the original structure while making adjustments, ensuring efficient iterative edits, symmetrical modeling, and smooth shape transformations.

Intuitive Shape Refinement

Use brushes to smooth surfaces or add volume for natural-looking shapes. Ideal for character modeling, terrain creation, and various design applications.

Fine-Tune Every Polygon