# UModeler X > UModeler X is a Unity-Verified 3D modeling, UV painting, rigging, and skinning assistant that runs inside the Unity Editor, with PicoBerry AI for generating 3D models and images from text and reference images. Trusted by 25,000+ developers in 150+ countries. ## Blog - (no posts published yet) ## Key pages - [PicoBerry to UModeler X Workflow](https://unity.umodeler.com/use-cases/picoberry-to-umodeler-x-workflow): Generate 3D asset drafts with PicoBerry, then edit, refine, and finish them inside the Unity Editor with UModeler X. - [Pricing](https://unity.umodeler.com/pricing): Plans and pricing for UModeler X. - [Features](https://unity.umodeler.com/features): 3D modeling, UV painting, rigging, AI generation. - [Release Notes](https://unity.umodeler.com/release-notes): Product updates and improvements. - [Manual](https://unity.umodeler.com/manual/umodeler-x-manual): Full product documentation. - [PicoBerry](https://picoberry.ai): AI 3D and image generation for game developers. ## Notes - Korean content is available under the /ko path (e.g. https://unity.umodeler.com/ko/blog). - RSS feed: https://unity.umodeler.com/rss.xml